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Matīss Vikmanis
Darkness I Walked
A narrative based exploration and puzzle game based in Baltic mythology.
I am developing it with a small team of passionate developers and artists.
In development - FMOD Studio - Unreal Engine 5
Stay (Live Space 2025)
I developed a game and designed the audio system which was used in a live performance of multiple artists.
2025 - FMOD Studio - Unreal Engine 5
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Matīss Vikmanis Composer and Sound Designer