A performance of electronic music performers, lights and live video game, composed, programmed and performed in the Live Space workshop 2025 in collaboration with composers-performers from across the Nordic and Baltic countries.

My responsibilities in this project included:
Conceptual, artistic and technical development of the performance,
Designing, developing and fully packaging the video game that is used in the performance,
Implementing an interactive, multichannel, spatial audio system within the game,
As well as playing the game during the performance.
Software tools used: Unreal Engine, FMOD Studio, Reaper.

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