A work in progress, "Darkness I Walked" is an upcoming video game developed by a small team of passionate independent developers. It is based in Baltic mythology and it tells the story of the journey of a soul after death.
I am the creative lead of the project as well as the audio designer and music composer.
My work on this project includes game design and programming, crafting a unique and narratively compelling soundscape through the use of interactive music and sound design as well as providing a general aesthetic and design vision.
Software tools used: Unreal Engine 5 and FMOD Studio, Ableton Live, Reaper.