A work in progress, "Darkness I Walked" is an upcoming video game developed by a small team of passionate independent developers. It is based in Baltic mythology and it tells the story of the journey of a soul after death.

I am the creative lead of the project as well as the audio designer and music composer.
My work on this project includes game design and programming, crafting a unique and narratively compelling soundscape through the use of interactive music and sound design as well as providing a general aesthetic and design vision.
Software tools used: Unreal Engine 5 and FMOD Studio, Ableton Live, Reaper.

This is a demo video of the current state of audio and music of the game recorded directly from a testing level of the game.

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